Ninjas and Lesbians ... life is good. No WAIT! Lesbian Ninjas!
Bruce Campbell Online
Penny Arcade
NINJA!
The Talamasca 2
T-Shirt Hell ... The place your mother warned you about.
Vote for me on the Top 150 Comic sites!
The Brad Douriff Interview Get Joe in Episode III! Bring The Tick to Video and DVD! Click Here!
PC Games :: Neverwinter Nights
Neverwinter Nights
 
By: Ozzymadeo

Platform PC
Company Bioware/Atari
Game Time Shit Loads
Completion Time I doubt its possible

So I lied, this game won't excite you sexually.

Well, maybe it won't. I don't know what kind of thing you're into.

Either which way, this is a game that certainly deserves the praise it gets. Anybody who has played the "Baldur's Gate" games know how this one will work. You're put down in an epic adventure and you go off on a journey to save this, that or the other. Thankfully though, there's more to it than that. While you've got the standard single player adventure that will take you AT LEAST 40 hours to play through, there is the option of playing modules that other people have played. And of course, you can do what others do since the create a module toolset is built into the game. More on that later.

It has been a healthy progression since the first Baldur's Gate game and with Neverwinter Nights, vast improvements have been made on gameplay. That's saying a lot my friends. The option to rotate the map and zoom in and out of the map struck me as the most noticeable of improvements. Plus being able to access a map or accessing inventory without switching to another screen were two features that I doubt will ever go out of style.

The single player adventure did not disappoint one bit. While the stories from "Baldur's Gate" and "Baldur's Gate II" were great, "Neverwinter Nights" managed to surpass them both without losing anything. In fact, I found the story to be more consuming than most games I've ever played and trust me, I've played a shitload. There are of course the mandatory twists and turns, but they're the kind that you rarely see coming. So when they do, they make complete sense. "Neverwinter Nights" is something that some games could only wish to be, tight.

I'm talking to you Blood Omen 2.

Grandia 2? Paying attention?

And when you're done with the quest that came with the game, you can then move on to create your own. I'm still playing with this and I doubt that I'll ever know it all. The Module Creation Toolset is so involved and thorough, its amazing. I find something new every time and I constantly ask myself how I could include all of it. Best of all, Bioware allows you to look at the in game levels and how they were created. That gets high marks as far as tutorials go. You can't ask for better examples.

Going even further than that, you can play online. Maybe save some cash from Everquest. And if you're in the mood to play God, you can be the DM in an online game and control every aspect of the campaign. Cool? I think so.

Unfortunately, even the best of games have small flaws. This could be a matter of personal choice, but the tilesets could have had more variety. While I'm sure we'll be getting our fair share of expansion packs, it still would have been nice to have gotten more variety in the lands we pillage.

Again maybe this is just me, but despite having a machine that went way beyond the specs required, the game still ran somewhat choppy. I've seen more graphically intense games than this run with perfection on my machine. Maybe it just doesn't like my machine or there is some questionable code. Regardless, if you've got the hardware, get this software. You'll still enjoy it.

So in conclusion, I will give this game high ratings. And for those of you who compare my reviews to my take on "Smackdown: Just Bring It", I will leave you with this:

No lesbians but you can run naked through a whore house.

God bless America.

GRADE: A-

 
All text, images, and other content © 2002 LethalDeath.com unless otherwise noted.
Questions, comments? Send 'em here.
Get hosted with eHostingBiz