| Review By Ozzymadeo
| Platform |
PC |
| Company |
Blizzard |
| Game Time |
28 Hours |
| Completion Time |
3 Days |
I donb't really like these types of games. As
a rule I just don't play them. Same rule applies
to first person shooters for the most part. But
every so often, there will be an exception. Last
first person shooter I actualy enjoyed was Duke
Nukem 3-D. And when it comes to these real time
strategy games, I tend to enjoy those made by
Blizzard.
At least for a little while.
A huge leap was made from the original Warcraft
to Warcraft II. Amazingly enough, another huge
leap was made from 2 to 3. Rather than be the
standard RTS affair, Blizzard mixed in a fairly
strong story and some RPG style elements to help
flesh out the game. In addition to all the units
that you gain familiarity with, you also get actual
characters to control. They've got personalities,
actual skills and can level up. Some missions
actualy revolve around them questing rather that
simply building a base camp and destroying your
enemy. There was variety and for that I am thankful.
Still, when it comes to building up a base camp
and establishing an army, it gets old after a
while. Despite the fact that there were four different
races, it just wasn't enough for me to go back
and play this again. Rather than choosing one
of the four races, you had to play as them all.
While this too was welcome, once you get used
to a race, your time with them is done and you
must move on. Before you could do one race's campaign
and complete the game with their point of view.
From there, you could do another race. But not
this time around. No replay value with having
to play as all the races the first time through.
It truly seems unfair that you get the undead
early on as I tend to think that they're the best
of the four. And the night elves, which you get
last, I hate with a passion.
They're like the Ben Afflecks of Warcraft.
I hate them that much.
Genearly, I'm all for elf on elf action but damnit,
they're horrible units. You can make a case for
them I'm sure but they did nothing for me and
I wouldn't be caught dead playing as them in multiplayer.
And that brings me to my next point, multiplayer
is well and good and having done that, it was
plenty fun. But multiplayer games arn't my cup
of Dr. Pepper either. The gloating compounded
by the fact I suck in these kinds of games makes
me a sore loser, but on the same token, I don't
give a damn.
Warcraft III was a worth while distraction but
it was painfuly obvious that the main selling
point would be the multiplayer. And for that,
the single player campaign suffered. Sadly, it
almost had a Legacy
of Kain type ending. There WAS a conclusion
but ultimatly I was unsatisfied.
I get more satisfaction out of killing orcs in
Neverwinter
Nights.
I wonder why.
Grade: C+ |